setrinteractive.blogg.se

0 ad gaeplay
0 ad gaeplay










0 ad gaeplay
  1. #0 AD GAEPLAY MOD#
  2. #0 AD GAEPLAY PATCH#
  3. #0 AD GAEPLAY UPGRADE#
  4. #0 AD GAEPLAY FREE#

  • 24719 : Make gather technologies less effective.
  • 24738 : Buff Iber champion cavalry damage.
  • 24751: Fix PreferredClasses following rP23831.
  • 24772: Fix hero cavalry spearman bonus.
  • 24776: Fix UnitAI range queries - allow queries to ignore sizes - partial revert of rP24217.
  • 24779 : Increase outpost base vision to 10.
  • 24786: Fix persian cav archer being a Chariot.
  • 24797 : Check for movement success/failure on turn start.
  • 24798: Chasing fix - ignore the target's obstruction to avoid colliding with it.
  • 24799: A24 Cavalry build time increase / speed tech cost increase.
  • 24800: UnitMotion - Additional chasing fixes.
  • 24802 : Adjust cavalry movement speed and melee attack range.
  • 24820 : Reduce CS cavalry build time back to 16.
  • 24849 : Make unlock_spies technology cheaper.
  • 24850 : Tweak elephant stable building time.
  • 24851 : Reduce iberian fireship attack.
  • 24898 : Increase the cose of cavalry/infantry levy techs.
  • #0 AD GAEPLAY FREE#

    If you know of other small, up-to-date patches (only gameplay balancing, not art, maps, mechanics, etc.), feel free to propose them for inclusion in this list.

    #0 AD GAEPLAY PATCH#

    `arc patch D888` and `svn revert -R *` to remove them again).

    0 ad gaeplay

    To try out individual changes, just include the corresponding patch in your repository (e.g. Tagging everyone listed in the `balancing.json` credits file: ROBOT, refrain from discussing individual changes in this forum thread go to corresponding phabricator page instead (click on the links in the list above).

    0 ad gaeplay

    D3272 : Fix pop bonus for brit/gaul stable/arsenal.D2996 : Move bireme to village phase and balance.D2840 : Fix values in "heal rate" techs.D2684: Make rams less effective vs organic units.D2585 : Cavalry archer speed adjustment.D2509: Remove territory influence from economic structures.D2498: Cavalry can no longer gather (meat).D1349 : Enables new military structures.D1231 : Increase cost and build time of cav until researching a new tech.D896: Disabled training cavalry at civil centres.D894 : Attack Max Range and Vision Range revisited.D890 : Makes Military Colony stats dependent on Civic Centre.D76 : Revisit Vision (and Ranged Attack) ranges.D497 : Allow hunting aggressive and violent wild animals.D2477: Garrison units on short wall segments.D2506: Allow building fields in neutral territory.D2508: Prevent ships and siege engines from attacking fields.D2648: Make Caratacos and Maximus auras local.D2769: A dd visible garrison points to wall towers.D2854 : I ntroduce centre tech progression.D2886: Introduce crossbowman templates.D2900 : S eparate camels from cavalry templates.D2956 : T weak ship costs and tweak merchant ships.D3246: I ncrease advanced and elite and lower champion ranged attack damage.D3318 : M ove will to fight technology from fortress to wonder.D3341: M ove some trainable animals to higher phases.D3377: E nable cart basic infantry javelineer.D3404 : M ake gather technologies less effective.D3407 : Add food/researchtime cost to reformed_army / traditional_army.D3416 : F ix unlock shared dropsites requirement.

    #0 AD GAEPLAY UPGRADE#

  • D3466 : Make wall turrets upgrade into proper towers.
  • D3523 : Bring projectile speeds to realistic values.
  • D3528 : Bring turnRate back to realism.
  • 0 ad gaeplay

  • D3565: M ake all support units bribable.
  • Open gameplay balance patches available on phabricator (can also be found with ): Although there are already multiple gameplay mods, and the aim of improving gameplay for the next alpha is not unique, this one has a different approach: each change has its own patch on, to make it easier for the team to discuss, play-test, review, and implement them.

    #0 AD GAEPLAY MOD#

    Today I started creating a gameplay mod for the current (svn) development version of 0 A.D.












    0 ad gaeplay